Build Mode Baseline
Available at EA Launch
Grid-less construction with curved walls, split-level floors, resizable/recolor objects, custom stairs, fences, roofing, and basic terrain tools.
Last verified 2026-05-25 · Source
Roadmap
A static timeline of available, in-progress, and planned features from the verified seed dataset.
Available at EA Launch
Grid-less construction with curved walls, split-level floors, resizable/recolor objects, custom stairs, fences, roofing, and basic terrain tools.
Last verified 2026-05-25 · Source
Available at EA Launch
Adjustable height, body/face sliders, heterochromia, detailed hair color wheels, layered clothing, tattoos with placement tools, genetics system.
Last verified 2026-05-25 · Source
Available at EA Launch
Explore an open-world town with shops, parks, restaurants, and museums. Start a job, nurture relationships, manage skills, age through life stages.
Last verified 2026-05-25 · Source
Available at EA Launch
Full Steam Workshop integration. Subscribe to and manage community mods (furniture, CAS, audio). In-game modding tools included. Script mods are not officially supported.
Last verified 2026-05-25 · Source
Available at EA Launch
Press Ctrl+F1 (PC) or Cmd+Fn+F1 (Mac) to open. Type 'help' for the full command list.
Last verified 2026-05-25 · Source
June – September 2026
Period of bug fixes, performance optimization, and quality-of-life improvements following EA launch.
Last verified 2026-05-26 · Source
Q4 2026 (October – December)
The first major content update. Exact features not yet announced. All updates are free.
Last verified 2026-05-26 · Source
During Early Access
Add voice pitch customization to the Paramaker, along with improved skin tone color wheel and search/filter for clothes and accessories.
Last verified 2026-05-26 · Source
During Early Access (within ~2 years)
Create and customize pets directly in the Paramaker. Pets will be part of relationship and bonding systems.
Last verified 2026-05-25 · Source
During Early Access (within ~2 years)
Full weather and seasons system. Expected to include rain, snow, and seasonal environmental changes.
Last verified 2026-05-25 · Source
During Early Access (within ~2 years)
Own and drive cars and bikes. Includes roads, garages, and parking spaces in Build Mode.
Last verified 2026-05-25 · Source
During Early Access (within ~2 years)
Boats and houseboat homes added as transport and living options.
Last verified 2026-05-25 · Source
During Early Access (within ~2 years)
Add pools with customization tools to Build Mode. Swimming becomes a social and relationship activity.
Last verified 2026-05-25 · Source
During Early Access (within ~2 years)
Calendar menu for scheduling. Organize parties, weddings, and other social events.
Last verified 2026-05-25 · Source
During Early Access (within ~2 years)
Non-player Parafolk will form relationships and experience life events independently.
Last verified 2026-05-25 · Source
During Early Access (within ~2 years)
Full family tree system with deeper parenting mechanics.
Last verified 2026-05-25 · Source
During Early Access (within ~2 years)
Gardening and fishing activities added to Live Mode.
Last verified 2026-05-25 · Source
During Early Access (within ~2 years)
Expanded tools to edit and create custom towns from scratch.
Last verified 2026-05-25 · Source
During Early Access
A dedicated sexual orientation and preference system for Parafolk.
Last verified 2026-05-26 · Source
During Early Access
Build Mode additions: basement tools, improved stair tools, and door/window support on curved walls.
Last verified 2026-05-26 · Source